Getaway (Earth-7045)

Getaway is an escape artist without compare. He's cool-headed and logical under even the craziest, most dire circumstances, and that lets him figure his way out of even the trickiest surprise or sneak attack. His reputation for cool-headed escapes is legendary, dating all the way back to the infamous Armornecking Incident on Cybertron. His Nebulan Powermasters (Earth-7045)Powermaster partner is Rev.

History
to be added

Powers & Abilities
Getaway={| border="1" cellpadding="0" cellspacing="0" ! class="title"|Total: !55 Pre-War={| border="1" cellpadding="0" cellspacing="0" ! class="title"|Total: !42
 * class="title"|Strength:
 * class="spec"|5
 * class="title"|Intelligence:
 * class="spec"|7
 * class="title"|Speed:
 * class="spec"|7
 * class="title"|Endurance:
 * class="spec"|6
 * class="title"|Rank:
 * class="spec"|6
 * class="title"|Courage:
 * class="spec"|8
 * class="title"|Firepower:
 * class="spec"|7
 * class="title"|Skill:
 * class="spec"|9
 * class="spec"|8
 * class="title"|Firepower:
 * class="spec"|7
 * class="title"|Skill:
 * class="spec"|9
 * class="title"|Skill:
 * class="spec"|9
 * }
 * class="title"|Strength:
 * class="spec"|5
 * class="title"|Intelligence:
 * class="spec"|7
 * class="title"|Speed:
 * class="spec"|7
 * class="title"|Endurance:
 * class="spec"|6
 * class="title"|Rank:
 * class="spec"|0
 * class="title"|Courage:
 * class="spec"|8
 * class="title"|Firepower:
 * class="spec"|0
 * class="title"|Skill:
 * class="spec"|9
 * class="spec"|8
 * class="title"|Firepower:
 * class="spec"|0
 * class="title"|Skill:
 * class="spec"|9
 * class="title"|Skill:
 * class="spec"|9
 * }

Powers

 * Robot Physiology:
 * Superhuman Strength
 * Superhuman Stamina
 * Psionic-Based Telepathy Immunity
 * Toxic Immunity
 * Cybertronian Physiology:
 * Transformation Cog: A transformation cog is a component important to a Transformer's transformation. Punch's T-cog has been upgraded with Triple-Changer technology, but instead of a second vehicle mode he has a second robot mode.
 * Car alt. mode
 * Near-Immortality
 * Cybertitanium Frame
 * Superhuman Durability
 * Electromagnetism Immunity
 * Superhuman Speed
 * Superhuman Agility
 * Advanced Adaptation
 * Eidetic Memory

Abilities

 * Gifted Intelligence
 * Expert Driver
 * Master Escape Artist
 * Expert Spy & Infiltrator
 * Computer Hacking
 * Skilled Combatant
 * Expert Marksman
 * Intimidation
 * Multilingual
 * Disguise

Equipment

 * Holomatter Projector: holomatter is a solid-light projection technology, used by Transformers operating on alien worlds. Holomatter projectors can create projected facsimiles of native species which are too small or fleshy for Transformers to mimic with their mechanical altmodes. The avatar isn't just a friendly image to fool human beings; it's also the Transformer equivalent of a remotely operated vehicle, allowing Transformers to go places and perform actions that would otherwise be prevented by their size and the need to camouflage their true identities. Having an avatar in a location is like the Transformer being there himself. An avatar can function up to at least 400 miles away from the controlling Transformer, even when separated by solid walls.

Transportation

 * Car alternate mode
 * GroundBridge: A scaled-down iteration of space bridge technology, a GroundBridge allows transport to coordinates on a single planet, or even (with great difficulty) into the planet's orbit. Considerably easier to maintain and less costly in energon to operate, it is the primary means of coordinating Transformer forces on planets.

Weapons

 * Plasma shotgun