Squeezeplay (Earth-7045)

Squeezeplay doesn't draw much of a line between sabotage and devastation. He considers himself an unstoppable engine of destruction, and will charge into any situation without regards to safety. He's not an idiot — he's merely harnessed the tactical advantages of brute force and intimidation. As Squeezeplay figures it, he is strong enough, tough enough, and fierce enough to plow through most battlefield fortifications and opponents without much damage, so...why not simply do that?

His Nebulan partner, Lokos, was a smuggler and air pirate on his home planet before joining the Hive. His relationship with Squeezeplay is two-fold. On the one hand, Lokos was always a creative and crafty criminal, and so he tries to get Squeezeplay to use his head more in combat. On the other hand, though, he recognizes the sheer brutal effectiveness of his partner's methods, and so more often than not is comfortable just to let Squeezeplay have his fun.

Why mess with what works?

History
to be added

Powers & Abilities
Squeezeplay={| border="1" cellpadding="0" cellspacing="0" ! class="title"|Total: !46 Pre-War={| border="1" cellpadding="0" cellspacing="0" ! class="title"|Total: !34
 * class="title"|Strength:
 * class="spec"|7
 * class="title"|Intelligence:
 * class="spec"|5
 * class="title"|Speed:
 * class="spec"|3
 * class="title"|Endurance:
 * class="spec"|7
 * class="title"|Rank:
 * class="spec"|5
 * class="title"|Courage:
 * class="spec"|8
 * class="title"|Firepower:
 * class="spec"|7
 * class="title"|Skill:
 * class="spec"|5
 * class="spec"|8
 * class="title"|Firepower:
 * class="spec"|7
 * class="title"|Skill:
 * class="spec"|5
 * class="title"|Skill:
 * class="spec"|5
 * }
 * class="title"|Strength:
 * class="spec"|7
 * class="title"|Intelligence:
 * class="spec"|5
 * class="title"|Speed:
 * class="spec"|3
 * class="title"|Endurance:
 * class="spec"|7
 * class="title"|Rank:
 * class="spec"|0
 * class="title"|Courage:
 * class="spec"|8
 * class="title"|Firepower:
 * class="spec"|0
 * class="title"|Skill:
 * class="spec"|5
 * class="spec"|8
 * class="title"|Firepower:
 * class="spec"|0
 * class="title"|Skill:
 * class="spec"|5
 * class="title"|Skill:
 * class="spec"|5
 * }

Powers

 * Robot Physiology:
 * Superhuman Strength
 * Superhuman Stamina
 * Psionic Immunity
 * Toxic Immunity
 * Cybertronian Physiology:
 * Transformation Cog: A transformation cog is a component important to a Transformer's transformation.
 * Mechanical humanoid crab-like alien alt. mode
 * Sharp Pincer Claws
 * Sharp Teeth
 * Near-Immortality
 * Cybertitanium Frame
 * Superhuman Durability
 * Electromagnetism Immunity
 * Superhuman Speed
 * Superhuman Agility
 * Advanced Adaptation
 * Eidetic Memory

Abilities

 * Expert Combatant
 * Skilled Marksman
 * Sabotage
 * Demolitions
 * Multilingual

Weaknesses

 * Is slow in beast mode.
 * Unthinking approach to combat can lead him to be overwhelmed by superior forces.

Transportation

 * Beast alternate mode
 * GroundBridge: A scaled-down iteration of space bridge technology, a GroundBridge allows transport to coordinates on a single planet, or even (with great difficulty) into the planet's orbit. Considerably easier to maintain and less costly in energon to operate, it is the primary means of coordinating Transformer forces on planets.

Weapons

 * Overrider pistol: shots fry electrical circuits.