Crankcase (Triggercon) (Earth-7045)

Nobody likes Crankcase, and he hates everybody and everything. Once a geeky collection of circuits and servos, Crankcase began life as a menial janitor in the Fuel-Spill Section of the Ministry of Energy and Nutrition on Cybertron. The bullies of his youth put a huge chip on his shoulder, where he now carries a set of heavy guns. He'd rather use them on those too weak to retaliate, and then laugh in their faces while their energon runs out. This makes him momentarily happy; then he goes back to an endless series of griping complaints about every facet of his miserable existence. A complete jerk and slag-piece, he fits fairly well into the Decepticon military, but is only redeemed in value by his intellect. The Autobots certainly wouldn't want him. They already have Gears and Huffer.

History
to be added

Powers & Abilities
Crankcase={| border="1" cellpadding="0" cellspacing="0" ! class="title"|Total: !54 Pre-War={| border="1" cellpadding="0" cellspacing="0" ! class="title"|Total: !39
 * class="title"|Strength:
 * class="spec"|6
 * class="title"|Intelligence:
 * class="spec"|7
 * class="title"|Speed:
 * class="spec"|6
 * class="title"|Endurance:
 * class="spec"|6
 * class="title"|Rank:
 * class="spec"|6
 * class="title"|Courage:
 * class="spec"|7
 * class="title"|Firepower:
 * class="spec"|9
 * class="title"|Skill:
 * class="spec"|7
 * class="spec"|7
 * class="title"|Firepower:
 * class="spec"|9
 * class="title"|Skill:
 * class="spec"|7
 * class="title"|Skill:
 * class="spec"|7
 * }
 * class="title"|Strength:
 * class="spec"|6
 * class="title"|Intelligence:
 * class="spec"|7
 * class="title"|Speed:
 * class="spec"|6
 * class="title"|Endurance:
 * class="spec"|6
 * class="title"|Rank:
 * class="spec"|0
 * class="title"|Courage:
 * class="spec"|7
 * class="title"|Firepower:
 * class="spec"|0
 * class="title"|Skill:
 * class="spec"|7
 * class="spec"|7
 * class="title"|Firepower:
 * class="spec"|0
 * class="title"|Skill:
 * class="spec"|7
 * class="title"|Skill:
 * class="spec"|7
 * }

Powers

 * Robot Physiology:
 * Superhuman Strength
 * Superhuman Stamina
 * Psionic Immunity
 * Toxic Immunity
 * Cybertronian Physiology:
 * Transformation Cog: A transformation cog is a component important to a Transformer's transformation.
 * Off-road van alt. mode
 * Near-Immortality
 * Cybertitanium Frame
 * Superhuman Durability
 * Electromagnetism Immunity
 * Superhuman Speed
 * Superhuman Agility
 * Advanced Adaptation
 * Eidetic Memory

Abilities

 * Gifted Intelligence
 * Expert Driver
 * Janitorial Maintenance
 * Skilled Combatant
 * Expert Marksman
 * Multilingual
 * Disguise

Equipment

 * Holomatter Projector: holomatter is a solid-light projection technology, used by Transformers operating on alien worlds. Holomatter projectors can create projected facsimiles of native species which are too small or fleshy for Transformers to mimic with their mechanical altmodes. The avatar isn't just a friendly image to fool human beings; it's also the Transformer equivalent of a remotely operated vehicle, allowing Transformers to go places and perform actions that would otherwise be prevented by their size and the need to camouflage their true identities. Having an avatar in a location is like the Transformer being there himself. An avatar can function up to at least 400 miles away from the controlling Transformer, even when separated by solid walls.

Transportation

 * Off-road van alternate mode
 * GroundBridge: A scaled-down iteration of space bridge technology, a GroundBridge allows transport to coordinates on a single planet, or even (with great difficulty) into the planet's orbit. Considerably easier to maintain and less costly in energon to operate, it is the primary means of coordinating Transformer forces on planets.

Weapons

 * EMP Shotgun: actually fires metal bolts.


 * Shoulder-mounted high impact laser cannons: can also be deployed in van mode.