Whirl (Earth-7045)

Not to be confused with Whirlwind.

Vorns before Optimus Primal coined the phrase "Sometimes crazy works", Whirl was living it in action. Whirl believes that, logically speaking, insanity makes an extremely effective weapon. Enemies flee in terror before the absolutely insane maneuvers he pulls on the battlefield. His extreme maneuverability in helicopter mode lets him spin, bob, weave, dive, and bank like someone totally out of control. Or totally out of his mind.

Needless to say, Whirl is a rather reckless fighter and can take damage because of it. He's okay with that, because he absolutely LOVES his job... perhaps a little too much. Many of Whirl's comrades remain unsure if his wild behavior is truly an affectation, or if his increasingly-fleeting displays of rationality are actually the facade hiding a troubled psyche.

Whirl was a member of the elite Wreckers unit, one of the original founder members.

History
to be added

Powers

 * Robot Physiology:
 * Superhuman Strength
 * Superhuman Durability
 * Superhuman Stamina
 * Psionic Immunity
 * Toxic Immunity
 * Cybertronian Physiology:
 * Transformation Cog: A transformation cog is a component important to a Transformer's transformation.
 * Helicopter alt. mode
 * Flight
 * Near-Immortality
 * Superhuman Speed
 * Superhuman Agility
 * Advanced Adaptation
 * Eidetic Memory

Abilities

 * Gifted Intelligence
 * Indomitable Willpower
 * Military Protocol
 * Hand-to-Hand Combat
 * Marksmanship
 * Expert Flyer
 * Disguise

Weaknesses

 * Targets that are prepared for Whirl's wild assault are less intimidated by him.
 * While Whirl might not care either way, his life-threatening aerial stunts in combat are still just that.

Equipment

 * Holomatter Projector: holomatter is a solid-light projection technology, used by Transformers operating on alien worlds. Holomatter projectors can create projected facsimiles of native species which are too small or fleshy for Transformers to mimic with their mechanical altmodes. The avatar isn't just a friendly image to fool human beings; it's also the Transformer equivalent of a remotely operated vehicle, allowing Transformers to go places and perform actions that would otherwise be prevented by their size and the need to camouflage their true identities. Having an avatar in a location is like the Transformer being there himself. An avatar can function up to at least 400 miles away from the controlling Transformer, even when separated by solid walls.

Transportation

 * Helicopter alternate mode
 * GroundBridge: A scaled-down iteration of space bridge technology, a GroundBridge allows transport to coordinates on a single planet, or even (with great difficulty) into the planet's orbit. Considerably easier to maintain and less costly in energon to operate, it is the primary means of coordinating Transformer forces on planets.

Weapons

 * Null-ray module


 * Paralyzo-box


 * Photon beam rifle


 * Shell cannon