NOBLE Team (Earth-4001)

"You know as well as I do that we wind up with some that she would have chosen—not just kids unlucky enough to survive a glassing. Orders are still being followed and those Spartans are in the field, but they are armed as SPARTANs—and they are making a difference."

- LCDR Kurt Ambrose to SCPO Franklin Mendez

Noble Team, more formally styled as NOBLE Team and sometimes referred to as Team Noble or simply NOBLE, was a fireteam-sized unit composed mostly of Cat-2 Spartan-III supersoldiers and one Spartan-II commando as of 2552. Unlike most Spartan teams which are subordinate to Naval Special Weapons, Noble Team was under the operational control of the UNSC Army's Special Warfare Group Three, although as Spartans, its members were still part of the Navy.

History
The history of NOBLE Team is the same as its mainstream counterpart up until the end of the Human-Covenant War in 2553.

Trivia

 * The flag in the Capture The Flag multiplayer mode in Halo: Reach bears the emblem of Noble Team.
 * The voice of every Noble Team member is usable in Halo: Reach's Firefight mode.
 * Noble Team was originally supposed to have two more members in Halo: Reach: the "sassy" Rosenda-344 and the "cowboy-like" Thom-293. Both were later reduced to background characters, with Thom being a former member and Rosenda serving as a potential replacement for Emile in a counter-insurgency operation.
 * While the player's appearance is customizable, none of the members of Noble Team are able to be fully imitated in terms of appearance, in order to limit confusion. This is done by allowing Noble to have exclusive configurations the player can not have, such Emile's red security shoulder, or Kat's exclusive blue color and ability to have a prosthetic arm with the default Mark V[B] chest.
 * Though the player must pick up Armor Abilities to utilize them, the rest of Noble Team does not possess visible equipment on their armor to activate them. For example, in Winter Contingency, they are able to sprint for longer periods of time without the armor ability visible on their back. In all the levels, they will also use armor lock to avoid danger, such as grenades or vehicles. They could also use evade, an armor ability exclusive to multiplayer, to avoid heavy projectiles, though it is more common with Tough Luck skull activated. It is also worth noting that Jorge is able to use armor lock with his machine gun turret, despite the player not being able to do so while wielding a detached turret.
 * During gameplay, every member of Noble Team other than the player is invincible. However, their shields are breakable and they will seek cover if they are popped.
 * On the cover of Halo: Reach and on the Noble Team statue in the Halo: Reach Legendary Edition, the team is lined up left to right in the order of their deaths. Jun is last, as he does not die in the game. Noble Six is not included on the statue.
 * Each Spartan-III's numeric tag is accompanied by a letter indicating their company of origin. Though the Spartan tags of the Spartan-III members of Noble Team were stylized in this fashion,[21] the letters are not displayed in Halo: Reach and its promotional material; instead, their tags are shown with only three numbers without a preceding company tag. The only exception to this is in Birth of a Spartan, where Carter's full tag is shown, though it is rendered as "a-259" rather than "A259". The letters were likely excised for the sake of brevity, both from an in-universe perspective and for the player's convenience.