Snarl (Dinobot) (Earth-7045)

Snarl is an unhappy, unsociable loner. He grudgingly follows Grimlock's orders and that's about it. He leaves thinking to others. He has few opinions and rarely expresses those he has. Snarl's uncommunicative nature only serves to fuel his sense of isolation. On top of all this, he's always hated his beast mode (both of them) and feels that the war on Earth means he may never see his beloved Cybertron again. Snarl is a profoundly unhappy being.

Only in war does Snarl feel happiness. Only the joy of combat washes away the ache in his spark, and lets him forget anything but the rising thrill of the fight. For these reasons Snarl revels in combat more than even his fellow Dinobots.

As an Action Master, he is partnered with Tyrannitron.

History
to be added

Powers & Abilities
Snarl={| border="1" cellpadding="0" cellspacing="0" ! class="title"|Total: !57 Pre-War={| border="1" cellpadding="0" cellspacing="0" ! class="title"|Total: !52
 * class="title"|Strength:
 * class="spec"|8
 * class="title"|Intelligence:
 * class="spec"|5
 * class="title"|Speed:
 * class="spec"|5
 * class="title"|Endurance:
 * class="spec"|8
 * class="title"|Rank:
 * class="spec"|5
 * class="title"|Courage:
 * class="spec"|9
 * class="title"|Firepower:
 * class="spec"|9
 * class="title"|Skill:
 * class="spec"|8
 * class="spec"|9
 * class="title"|Firepower:
 * class="spec"|9
 * class="title"|Skill:
 * class="spec"|8
 * class="title"|Skill:
 * class="spec"|8
 * }
 * class="title"|Strength:
 * class="spec"|8
 * class="title"|Intelligence:
 * class="spec"|5
 * class="title"|Speed:
 * class="spec"|5
 * class="title"|Endurance:
 * class="spec"|8
 * class="title"|Rank:
 * class="spec"|0
 * class="title"|Courage:
 * class="spec"|9
 * class="title"|Firepower:
 * class="spec"|9
 * class="title"|Skill:
 * class="spec"|8
 * class="spec"|9
 * class="title"|Firepower:
 * class="spec"|9
 * class="title"|Skill:
 * class="spec"|8
 * class="title"|Skill:
 * class="spec"|8
 * }

Powers

 * Robot Physiology:
 * Superhuman Strength
 * Superhuman Durability
 * Superhuman Stamina
 * Telepathic Immunity
 * Toxic Immunity
 * Cybertronian Physiology:
 * Transformation Cog: A transformation cog is a component important to a Transformer's transformation.
 * Mechanical Stegosaurus alt. mode
 * Prehensile Tail
 * Thagomiser
 * Near-Immortality
 * Superhuman Speed
 * Superhuman Agility
 * Climate Adaptation
 * Eidetic Memory
 * Solar Radiation Absorption: Snarl's outlier power, being able to absorb vast amounts of radiation giving by sunlight through his beast mode scutes.
 * Solar Ray Projection
 * Nucleon Enhancements:
 * Healing Factor

Abilities

 * Hand-to-Hand Combat
 * Expert Swordsman
 * Marksmanship

Weaknesses

 * Slow in beast mode.

Transportation

 * Beast mode
 * Ark (formerly)
 * GroundBridge: A scaled-down iteration of space bridge technology, a GroundBridge allows transport to coordinates on a single planet, or even (with great difficulty) into the planet's orbit. Considerably easier to maintain and less costly in energon to operate, it is the primary means of coordinating Transformer forces on planets.

Weapons

 * Energo-sword


 * Electron cannon


 * Rocket Pod