Ruckus (Earth-7045)

One look at the disheveled, dented Ruckus is generally enough to make most mechs reconsider starting any trouble with him. They reason that anyone that looks that bad, but still strutting around must be hardcore. They’re right. Ruckus is one of the most abrasive, loudest, and bravest Decepticon warriors still functioning, and he has no problem standing out in a crowd. In addition to his incredibly loud voice, he always looks like he’s stepping off the battlefield because he usually has - and, more than likely, he just won. Ruckus is willing to take death-defying risks at all times, partially because he doesn’t care what damage he sustains. His only concern is victory, and he wears his wounds and their accompanying pain as a badge of pride.

History
to be added

Powers & Abilities
Ruckus={| border="1" cellpadding="0" cellspacing="0" ! class="title"|Total: !50 Pre-War={| border="1" cellpadding="0" cellspacing="0" ! class="title"|Total: !37
 * class="title"|Strength:
 * class="spec"|6
 * class="title"|Intelligence:
 * class="spec"|5
 * class="title"|Speed:
 * class="spec"|7
 * class="title"|Endurance:
 * class="spec"|6
 * class="title"|Rank:
 * class="spec"|4
 * class="title"|Courage:
 * class="spec"|8
 * class="title"|Firepower:
 * class="spec"|9
 * class="title"|Skill:
 * class="spec"|5
 * class="spec"|8
 * class="title"|Firepower:
 * class="spec"|9
 * class="title"|Skill:
 * class="spec"|5
 * class="title"|Skill:
 * class="spec"|5
 * }
 * class="title"|Strength:
 * class="spec"|6
 * class="title"|Intelligence:
 * class="spec"|5
 * class="title"|Speed:
 * class="spec"|7
 * class="title"|Endurance:
 * class="spec"|6
 * class="title"|Rank:
 * class="spec"|0
 * class="title"|Courage:
 * class="spec"|8
 * class="title"|Firepower:
 * class="spec"|0
 * class="title"|Skill:
 * class="spec"|5
 * class="spec"|8
 * class="title"|Firepower:
 * class="spec"|0
 * class="title"|Skill:
 * class="spec"|5
 * class="title"|Skill:
 * class="spec"|5
 * }

Powers

 * Robot Physiology:
 * Superhuman Strength
 * Superhuman Stamina
 * Psionic Immunity
 * Toxic Immunity
 * Cybertronian Physiology:
 * Transformation Cog: A transformation cog is a component important to a Transformer's transformation.
 * Dune buggy alt. mode
 * Near-Immortality
 * Cybertitanium Frame
 * Superhuman Durability
 * Electromagnetism Immunity
 * Superhuman Speed
 * Superhuman Agility
 * Advanced Adaptation
 * Eidetic Memory

Abilities

 * Skilled Driver
 * Expert Racer
 * Skilled Combatant
 * Skilled Marksman
 * Multilingual
 * Disguise

Weaknesses

 * Is incredibly reckless and suicidally fearless.

Equipment

 * Holomatter Projector: holomatter is a solid-light projection technology, used by Transformers operating on alien worlds. Holomatter projectors can create projected facsimiles of native species which are too small or fleshy for Transformers to mimic with their mechanical altmodes. The avatar isn't just a friendly image to fool human beings; it's also the Transformer equivalent of a remotely operated vehicle, allowing Transformers to go places and perform actions that would otherwise be prevented by their size and the need to camouflage their true identities. Having an avatar in a location is like the Transformer being there himself. An avatar can function up to at least 400 miles away from the controlling Transformer, even when separated by solid walls.

Transportation

 * Dune buggy alternate mode
 * GroundBridge: A scaled-down iteration of space bridge technology, a GroundBridge allows transport to coordinates on a single planet, or even (with great difficulty) into the planet's orbit. Considerably easier to maintain and less costly in energon to operate, it is the primary means of coordinating Transformer forces on planets.

Weapons

 * Neutron Assault rifle


 * Shoulder-mounted rocket launchers: can also be deployed in buggy mode.