Prowl (Autobot) (Earth-7045)

Prowl is the Autobot military strategist. As such, Autobot Commander Optimus Prime keeps Prowl near at hand for his indispensable expertise. Prowl is quiet, competent, loyal, and possessed of almost endless patience.

Prowl's dedication to logic and reason make him an excellent strategist, but not much of a socialite. He really doesn't tend to get along well with his fellow Autobots, many of whom find his strict adherence to military protocol stifling, and his uptight personality sure doesn't help matters. He does not react well to the unexpected, to the point that it can literally scramble his cerebral circuits. The Dinobot commander Grimlock, who is disorder made manifest, especially ticks Prowl off, and Grimlock feels pretty much the same way in return, only with more swear words. He's very fond of his acid pellets, though.

History
to be added

Powers & Abilities
Prowl={| border="1" cellpadding="0" cellspacing="0" ! class="title"|Total: !63 Pre-War={| border="1" cellpadding="0" cellspacing="0" ! class="title"|Total: !62
 * class="title"|Strength:
 * class="spec"|6
 * class="title"|Intelligence:
 * class="spec"|8
 * class="title"|Speed:
 * class="spec"|8
 * class="title"|Endurance:
 * class="spec"|6
 * class="title"|Rank:
 * class="spec"|9
 * class="title"|Courage:
 * class="spec"|9
 * class="title"|Firepower:
 * class="spec"|8
 * class="title"|Skill:
 * class="spec"|9
 * class="spec"|9
 * class="title"|Firepower:
 * class="spec"|8
 * class="title"|Skill:
 * class="spec"|9
 * class="title"|Skill:
 * class="spec"|9
 * }
 * class="title"|Strength:
 * class="spec"|6
 * class="title"|Intelligence:
 * class="spec"|8
 * class="title"|Speed:
 * class="spec"|8
 * class="title"|Endurance:
 * class="spec"|6
 * class="title"|Rank:
 * class="spec"|9
 * class="title"|Courage:
 * class="spec"|9
 * class="title"|Firepower:
 * class="spec"|7
 * class="title"|Skill:
 * class="spec"|9
 * class="spec"|9
 * class="title"|Firepower:
 * class="spec"|7
 * class="title"|Skill:
 * class="spec"|9
 * class="title"|Skill:
 * class="spec"|9
 * }

Powers

 * Robot Physiology:
 * Superhuman Strength
 * Superhuman Durability
 * Superhuman Stamina
 * Telepathic Immunity
 * Toxic Immunity
 * Cybertronian Physiology:
 * Transformation Cog: A transformation cog is a component important to a Transformer's transformation.
 * Near-Immortality
 * Superhuman Speed
 * Superhuman Agility
 * Climate Adaptation
 * Eidetic Memory
 * Nucleon Enhancements:
 * Atomic Reconstruction

Abilities

 * Master Strategist & Tactician
 * Hand-to-Hand Combat
 * Marksmanship
 * Law Enforcement
 * Investigation
 * Driving

Weaknesses

 * His dependency on logic can lead to him into being unprepared for the unexpected.

Equipment

 * Holomatter Projector: holomatter is a solid-light projection technology, used by Transformers operating on alien worlds. Holomatter projectors can create projected facsimiles of native species which are too small or fleshy for Transformers to mimic with their mechanical altmodes. The avatar isn't just a friendly image to fool human beings; it's also the Transformer equivalent of a remotely operated vehicle, allowing Transformers to go places and perform actions that would otherwise be prevented by their size and the need to camouflage their true identities. Having an avatar in a location is like the Transformer being there himself. An avatar can function up to at least 400 miles away from the controlling Transformer, even when separated by solid walls.

Transportation

 * Police car alternate mode
 * Ark (formerly)
 * GroundBridge: A scaled-down iteration of space bridge technology, a GroundBridge allows transport to coordinates on a single planet, or even (with great difficulty) into the planet's orbit. Considerably easier to maintain and less costly in energon to operate, it is the primary means of coordinating Transformer forces on planets.

Weapons

 * Acid pellet gun


 * Twin shoulder-mounted missile launchers