Quickmix (Earth-7045)

Quickmix is an absent-minded chemist whose demeanor is nearly as volatile as the chemicals he works with. He is accomplished in his trade, and is readily capable of devising new compounds and ways of combating the Decepticons, but his impatience and absent-mindedness often results in unfinished projects and experiments. He has a short temper and his Autobot allies make sure to give him a wide berth because of it. After all, the dude works with chemicals.

Quickmix is a "Double" Targetmaster, and is partnered with the Nebulans Boomer and Ricochet.

History
to be added

Powers & Abilities
Quickmix={| border="1" cellpadding="0" cellspacing="0" ! class="title"|Total: !53 Pre-War={| border="1" cellpadding="0" cellspacing="0" ! class="title"|Total: !38
 * class="title"|Strength:
 * class="spec"|6
 * class="title"|Intelligence:
 * class="spec"|7
 * class="title"|Speed:
 * class="spec"|6
 * class="title"|Endurance:
 * class="spec"|6
 * class="title"|Rank:
 * class="spec"|5
 * class="title"|Courage:
 * class="spec"|7
 * class="title"|Firepower:
 * class="spec"|8
 * class="title"|Skill:
 * class="spec"|8
 * class="spec"|7
 * class="title"|Firepower:
 * class="spec"|8
 * class="title"|Skill:
 * class="spec"|8
 * class="title"|Skill:
 * class="spec"|8
 * }
 * class="title"|Strength:
 * class="spec"|6
 * class="title"|Intelligence:
 * class="spec"|7
 * class="title"|Speed:
 * class="spec"|6
 * class="title"|Endurance:
 * class="spec"|6
 * class="title"|Rank:
 * class="spec"|0
 * class="title"|Courage:
 * class="spec"|5
 * class="title"|Firepower:
 * class="spec"|0
 * class="title"|Skill:
 * class="spec"|8
 * class="spec"|5
 * class="title"|Firepower:
 * class="spec"|0
 * class="title"|Skill:
 * class="spec"|8
 * class="title"|Skill:
 * class="spec"|8
 * }

Powers

 * Robot Physiology:
 * Superhuman Strength
 * Superhuman Stamina
 * Psionic-Based Telepathy Immunity
 * Toxic Immunity
 * Cybertronian Physiology:
 * Transformation Cog: A transformation cog is a component important to a Transformer's transformation.
 * Cement truck alt. mode
 * Near-Immortality
 * Cybertitanium Frame
 * Superhuman Durability
 * Electromagnetism Immunity
 * Superhuman Speed
 * Superhuman Agility
 * Advanced Adaptation
 * Eidetic Memory

Abilities

 * Gifted Intelligence
 * Construction
 * Master Chemist
 * Expert Marksman
 * Expert Sharpshooter
 * Skilled Combatant
 * Multilingual
 * Disguise

Weaknesses

 * His absent-mindedness
 * His short temper

Equipment

 * Holomatter Projector: holomatter is a solid-light projection technology, used by Transformers operating on alien worlds. Holomatter projectors can create projected facsimiles of native species which are too small or fleshy for Transformers to mimic with their mechanical altmodes. The avatar isn't just a friendly image to fool human beings; it's also the Transformer equivalent of a remotely operated vehicle, allowing Transformers to go places and perform actions that would otherwise be prevented by their size and the need to camouflage their true identities. Having an avatar in a location is like the Transformer being there himself. An avatar can function up to at least 400 miles away from the controlling Transformer, even when separated by solid walls.

Transportation

 * Cement truck alternate mode
 * GroundBridge: A scaled-down iteration of space bridge technology, a GroundBridge allows transport to coordinates on a single planet, or even (with great difficulty) into the planet's orbit. Considerably easier to maintain and less costly in energon to operate, it is the primary means of coordinating Transformer forces on planets.

Weapons

 * Sonic pulse cannon: has become Boomer's alt. mode.


 * Submachine gun: has become Ricochet's alt. mode.