Paul Norbert Ebersol (Earth-7045)

A technological genius, Fixer pursued a life of crime as a partner to Mentallo and later a member of the Masters of Evil. He later became a founding member of the heroic Thunderbolts.

Snarky, arrogant and egocentric, the Fixer is fully aware of how talented he is. He makes sure that everybody else understands it as well. His abrasive personality makes it difficult to form relationships with people, and he eventually gave up trying.

During his time with the Thunderbolts, he actually developed feelings for his teammates. But he didn’t start to accept this (if he ever has) until he’d been away from them for a while. The Fixer is a problem solver, thinking in the short term and focusing his attention on fixing or improving mechanisms, especially if it can get him the respect he feels he deserves. He lacks long-term goals, and will generally follow anyone who offers him interesting technical problems, and who respects his abilities.

He has no interest in world conquest, being happy enough just fixing difficult problems and having his genius recognized. While not a coward, if the Fixer sees a situation as being unwinnable, he’ll flee, even if it means abandoning teammates.

History
to be added

Powers
N/A

Abilities

 * Genius-Level Intelligence: The Fixer was an intuitive genius at invention of weapons and other electrical and mechanical devices. He has designed numerous devices and paraphernalia for himself, including his body armor.

Weapons
The Fixer's Tech-Pac contains modular components that can reshape themselves into almost any weapon or device he can think of. A mechanical chip implant allows Fixer to control the Tech-Pac mentally. The Tech-Pac can link up with other weapons and technology, incorporating them into Fixer's control as well. Among Fixer's creations with the Tech-Pac are electrical or vibro blasters, laser visors, remote flying cameras, security system jammers, hover sleds, and so on.

Originally as the Fixer, Ebersol used a battle vest containing a wide variety of miniaturized weapons and tech. These included rockets, lasers, concussion blasters, anti-gravity disk, mind control pods, and a pistol that could shoot electro-neutralizers that could render power armor, like Iron Man's, temporarily unusable.