Windcharger (Earth-7045)

Of all the Ark's crew who crash-landed on Earth, Windcharger is unquestionably the fastest on the ground, at least for short distances. Windcharger can go from zero to 60 MPH virtually instantly, limited only by the traction between his tires and their driving surface. Frequently, after tearing away with a neck-snapping jerk, he will just as rapidly squeal to a halt to investigate something that caught his eye, for Windcharger is impulsive as well as impatient, both in mind and in body.

In robot mode, Windcharger can energize his arms and make them the poles of a precisely controllable electromagnet, powerful enough to levitate ten tons of steel 700 feet away. With care, he can draw objects gently toward him or hurl them violently away. Also, as the long-suffering laws of physics dictate, this field is extremely strong near Windcharger; at close range, he can tear magnetic objects to shreds.

Unfortunately for Windcharger, his power supply, biased as it is toward a brief, heavy overload, is prone to failure if the overload is too severe or too long-lasting. Even worse, his impulsive nature makes him hardly willing to exercise the mental control he needs to avoid overusing his power. As a result, Windcharger often finds himself stumbling home, reeking of ozone and burned insulation, and needing medical attention and a nice, tall, chilled glass of dielectric oil.

History
to be added

Powers & Abilities
Windcharger={| border="1" cellpadding="0" cellspacing="0" ! class="title"|Total: !52 Pre-War={| border="1" cellpadding="0" cellspacing="0" ! class="title"|Total: !41
 * class="title"|Strength:
 * class="spec"|6
 * class="title"|Intelligence:
 * class="spec"|6
 * class="title"|Speed:
 * class="spec"|7
 * class="title"|Endurance:
 * class="spec"|6
 * class="title"|Rank:
 * class="spec"|5
 * class="title"|Courage:
 * class="spec"|9
 * class="title"|Firepower:
 * class="spec"|6
 * class="title"|Skill:
 * class="spec"|7
 * class="spec"|9
 * class="title"|Firepower:
 * class="spec"|6
 * class="title"|Skill:
 * class="spec"|7
 * class="title"|Skill:
 * class="spec"|7
 * }
 * class="title"|Strength:
 * class="spec"|6
 * class="title"|Intelligence:
 * class="spec"|6
 * class="title"|Speed:
 * class="spec"|7
 * class="title"|Endurance:
 * class="spec"|6
 * class="title"|Rank:
 * class="spec"|0
 * class="title"|Courage:
 * class="spec"|9
 * class="title"|Firepower:
 * class="spec"|0
 * class="title"|Skill:
 * class="spec"|7
 * class="spec"|9
 * class="title"|Firepower:
 * class="spec"|0
 * class="title"|Skill:
 * class="spec"|7
 * class="title"|Skill:
 * class="spec"|7
 * }

Powers

 * Robot Physiology:
 * Superhuman Strength
 * Superhuman Durability
 * Superhuman Stamina
 * Telepathic Immunity
 * Toxic Immunity
 * Cybertronian Physiology:
 * Transformation Cog: A transformation cog is a component important to a Transformer's transformation.
 * Car alt. mode
 * Near-Immortality
 * Superhuman Speed
 * Superhuman Agility
 * Climate Adaptation
 * Eidetic Memory
 * Electromagnetic Field Generation

Abilities

 * Driving
 * Disguise

Weaknesses

 * Easily distracted thanks to his psychological tendencies & impatience.
 * Windcharger's electromagnetism consumes a lot of power.

Equipment

 * Holomatter Projector: holomatter is a solid-light projection technology, used by Transformers operating on alien worlds. Holomatter projectors can create projected facsimiles of native species which are too small or fleshy for Transformers to mimic with their mechanical altmodes. The avatar isn't just a friendly image to fool human beings; it's also the Transformer equivalent of a remotely operated vehicle, allowing Transformers to go places and perform actions that would otherwise be prevented by their size and the need to camouflage their true identities. Having an avatar in a location is like the Transformer being there himself. An avatar can function up to at least 400 miles away from the controlling Transformer, even when separated by solid walls.

Transportation

 * Car alternate mode
 * Ark (formerly)
 * GroundBridge: A scaled-down iteration of space bridge technology, a GroundBridge allows transport to coordinates on a single planet, or even (with great difficulty) into the planet's orbit. Considerably easier to maintain and less costly in energon to operate, it is the primary means of coordinating Transformer forces on planets.