Armorhide (Earth-7045)

Armorhide is a member of the Commandos, the team that combines into Ruination as of 2025. Like your typical weapon-wielding army vehicle, he favors active aggression over elaborate planning. His favorite tactic is to wait under scorching desert sands (which he finds really comfortable) then leap out in explosive fury at an unsuspecting target. His Cybertitanium caterpillar tank treads enable him to traverse even the roughest terrain with ease.

Despite his violent nature, he is often partnered with the more easy-going Rollbar.

After battle, he looks forward to a nice sand bath.

History
to be added

Powers & Abilities
Armorhide={| border="1" cellpadding="0" cellspacing="0" ! class="title"|Total: !55 Pre-Combiner={| border="1" cellpadding="0" cellspacing="0" ! class="title"|Total: !53
 * class="title"|Strength:
 * class="spec"|9
 * class="title"|Intelligence:
 * class="spec"|5
 * class="title"|Speed:
 * class="spec"|5
 * class="title"|Endurance:
 * class="spec"|9
 * class="title"|Rank:
 * class="spec"|5
 * class="title"|Courage:
 * class="spec"|8
 * class="title"|Firepower:
 * class="spec"|8
 * class="title"|Skill:
 * class="spec"|6
 * class="spec"|8
 * class="title"|Firepower:
 * class="spec"|8
 * class="title"|Skill:
 * class="spec"|6
 * class="title"|Skill:
 * class="spec"|6
 * }
 * class="title"|Strength:
 * class="spec"|8
 * class="title"|Intelligence:
 * class="spec"|5
 * class="title"|Speed:
 * class="spec"|5
 * class="title"|Endurance:
 * class="spec"|8
 * class="title"|Rank:
 * class="spec"|5
 * class="title"|Courage:
 * class="spec"|8
 * class="title"|Firepower:
 * class="spec"|8
 * class="title"|Skill:
 * class="spec"|6
 * class="spec"|8
 * class="title"|Firepower:
 * class="spec"|8
 * class="title"|Skill:
 * class="spec"|6
 * class="title"|Skill:
 * class="spec"|6
 * }

Powers

 * Robot Physiology:
 * Superhuman Strength
 * Superhuman Stamina
 * Psionic Immunity
 * Toxic Immunity
 * Cybertronian Physiology:
 * Transformation Cog: A transformation cog is a component important to a Transformer's transformation.
 * Tank alt. mode
 * Near-Immortality
 * Cybertitanium Frame
 * Superhuman Durability
 * Electromagnetism Immunity
 * Superhuman Speed
 * Superhuman Agility
 * Advanced Adaptation
 * Eidetic Memory

Abilities

 * Military Protocol
 * Expert Combatant
 * Expert Marksman
 * Intimidation
 * Multilingual
 * Disguise

Weaknesses

 * Not one for tactics.

Equipment

 * Holomatter Projector: holomatter is a solid-light projection technology, used by Transformers operating on alien worlds. Holomatter projectors can create projected facsimiles of native species which are too small or fleshy for Transformers to mimic with their mechanical altmodes. The avatar isn't just a friendly image to fool human beings; it's also the Transformer equivalent of a remotely operated vehicle, allowing Transformers to go places and perform actions that would otherwise be prevented by their size and the need to camouflage their true identities. Having an avatar in a location is like the Transformer being there himself. An avatar can function up to at least 400 miles away from the controlling Transformer, even when separated by solid walls.

Transportation

 * Tank alternate mode
 * GroundBridge: A scaled-down iteration of space bridge technology, a GroundBridge allows transport to coordinates on a single planet, or even (with great difficulty) into the planet's orbit. Considerably easier to maintain and less costly in energon to operate, it is the primary means of coordinating Transformer forces on planets.

Weapons

 * Tank turret
 * Neutron assault rifle