Crosshairs (Earth-7045)

As the Autobot weapons supervisor, Crosshairs oversees the procurement and maintenance of a dizzying arsenal of implements of death for his fellow Autobots. Long association with such machinery has made him meticulous and careful, possibly to a fault. Crosshairs will often refuse to fire his own weapon unless he's certain it won't miss.

Crosshairs enjoys a good relationship with his equally methodical Targetmaster partner Pinpointer, who is content to let Crosshairs call the shots.

History
to be added

Powers & Abilities
Crosshairs={| border="1" cellpadding="0" cellspacing="0" ! class="title"|Total: !51 Pre-War={| border="1" cellpadding="0" cellspacing="0" ! class="title"|Total: !45
 * class="title"|Strength:
 * class="spec"|5
 * class="title"|Intelligence:
 * class="spec"|7
 * class="title"|Speed:
 * class="spec"|7
 * class="title"|Endurance:
 * class="spec"|5
 * class="title"|Rank:
 * class="spec"|5
 * class="title"|Courage:
 * class="spec"|7
 * class="title"|Firepower:
 * class="spec"|7
 * class="title"|Skill:
 * class="spec"|8
 * class="spec"|7
 * class="title"|Firepower:
 * class="spec"|7
 * class="title"|Skill:
 * class="spec"|8
 * class="title"|Skill:
 * class="spec"|8
 * }
 * class="title"|Strength:
 * class="spec"|5
 * class="title"|Intelligence:
 * class="spec"|7
 * class="title"|Speed:
 * class="spec"|7
 * class="title"|Endurance:
 * class="spec"|5
 * class="title"|Rank:
 * class="spec"|0
 * class="title"|Courage:
 * class="spec"|7
 * class="title"|Firepower:
 * class="spec"|7
 * class="title"|Skill:
 * class="spec"|7
 * class="spec"|7
 * class="title"|Firepower:
 * class="spec"|7
 * class="title"|Skill:
 * class="spec"|7
 * class="title"|Skill:
 * class="spec"|7
 * }

Powers

 * Robot Physiology:
 * Superhuman Strength
 * Superhuman Stamina
 * Psionic Immunity
 * Toxic Immunity
 * Cybertronian Physiology:
 * Transformation Cog: A transformation cog is a component important to a Transformer's transformation.
 * Off-road vehicle alt. mode
 * Near-Immortality
 * Cybertitanium Frame
 * Superhuman Durability
 * Electromagnetism Immunity
 * Superhuman Speed
 * Superhuman Agility
 * Advanced Adaptation
 * Eidetic Memory

Abilities

 * Gifted Intelligence
 * Expert Driver
 * Expert Weapons Designer
 * Expert Combatant
 * Expert Marksman
 * Intimidation
 * Multilingual
 * Disguise

Weaknesses

 * Crosshairs sometimes takes more time than necessary to perform basic functions by being overly cautious.

Equipment

 * Holomatter Projector: holomatter is a solid-light projection technology, used by Transformers operating on alien worlds. Holomatter projectors can create projected facsimiles of native species which are too small or fleshy for Transformers to mimic with their mechanical altmodes. The avatar isn't just a friendly image to fool human beings; it's also the Transformer equivalent of a remotely operated vehicle, allowing Transformers to go places and perform actions that would otherwise be prevented by their size and the need to camouflage their true identities. Having an avatar in a location is like the Transformer being there himself. An avatar can function up to at least 400 miles away from the controlling Transformer, even when separated by solid walls.

Transportation

 * Off-road vehicle alternate mode
 * Steelhaven (formerly)
 * GroundBridge: A scaled-down iteration of space bridge technology, a GroundBridge allows transport to coordinates on a single planet, or even (with great difficulty) into the planet's orbit. Considerably easier to maintain and less costly in energon to operate, it is the primary means of coordinating Transformer forces on planets.

Weapons

 * Rocket-propelled Grenade Launcher: has become Pinpointer's alt. mode