Breakneck (Earth-7045)

Breakneck's entire job is to be shot at. He uses his blazing fast speed to draw Decepticon fire away from his teammates. He's a show-off stuntman whose antics are as irritating to his fellow Autobots as they are to the Decepticons trying (and failing) to blast him, but his teammates tolerate him because hey, he's the guy getting shot at, not them.

He's also not too shabby a fighter, specializing in using his turbine engine to get in close enough to surprised aerial foes to peel off a few good shots of his own.

History
to be added

Powers & Abilities
Boss={| border="1" cellpadding="0" cellspacing="0" ! class="title"|Total: !52 Pre-War={| border="1" cellpadding="0" cellspacing="0" ! class="title"|Total: !41
 * class="title"|Strength:
 * class="spec"|5
 * class="title"|Intelligence:
 * class="spec"|5
 * class="title"|Speed:
 * class="spec"|7
 * class="title"|Endurance:
 * class="spec"|6
 * class="title"|Rank:
 * class="spec"|5
 * class="title"|Courage:
 * class="spec"|9
 * class="title"|Firepower:
 * class="spec"|8
 * class="title"|Skill:
 * class="spec"|7
 * class="spec"|9
 * class="title"|Firepower:
 * class="spec"|8
 * class="title"|Skill:
 * class="spec"|7
 * class="title"|Skill:
 * class="spec"|7
 * }
 * class="title"|Strength:
 * class="spec"|5
 * class="title"|Intelligence:
 * class="spec"|5
 * class="title"|Speed:
 * class="spec"|7
 * class="title"|Endurance:
 * class="spec"|6
 * class="title"|Rank:
 * class="spec"|0
 * class="title"|Courage:
 * class="spec"|9
 * class="title"|Firepower:
 * class="spec"|0
 * class="title"|Skill:
 * class="spec"|7
 * class="spec"|9
 * class="title"|Firepower:
 * class="spec"|0
 * class="title"|Skill:
 * class="spec"|7
 * class="title"|Skill:
 * class="spec"|7
 * }

Powers

 * Robot Physiology:
 * Superhuman Strength
 * Superhuman Stamina
 * Psionic Immunity
 * Toxic Immunity
 * Cybertronian Physiology:
 * Transformation Cog: A transformation cog is a component important to a Transformer's transformation.
 * Car alt. mode
 * Near-Immortality
 * Cybertitanium Frame
 * Superhuman Durability
 * Electromagnetism Immunity
 * Superhuman Speed
 * Superhuman Agility
 * Advanced Adaptation
 * Eidetic Memory

Abilities

 * Expert Driver
 * Expert Combatant
 * Expert Marksman
 * Expert at Diversion
 * Multilingual
 * Disguise

Weaknesses

 * Average strength

Equipment

 * Holomatter Projector: holomatter is a solid-light projection technology, used by Transformers operating on alien worlds. Holomatter projectors can create projected facsimiles of native species which are too small or fleshy for Transformers to mimic with their mechanical altmodes. The avatar isn't just a friendly image to fool human beings; it's also the Transformer equivalent of a remotely operated vehicle, allowing Transformers to go places and perform actions that would otherwise be prevented by their size and the need to camouflage their true identities. Having an avatar in a location is like the Transformer being there himself. An avatar can function up to at least 400 miles away from the controlling Transformer, even when separated by solid walls.

Transportation

 * Car alternate mode
 * GroundBridge: A scaled-down iteration of space bridge technology, a GroundBridge allows transport to coordinates on a single planet, or even (with great difficulty) into the planet's orbit. Considerably easier to maintain and less costly in energon to operate, it is the primary means of coordinating Transformer forces on planets.

Weapons

 * Missile launcher: can be back-mounted in vehicle mode.


 * Neutron assault rifle

Trivia

 * Breakneck's name was changed from Flash because of DC Comics's more well-known Scalet Speedster.